Access is a Design Problem — Tina Korani
Workshop session
Access is
a design
problem.

Free tech and design workshops for K-12 students at libraries and community spaces across the Bay Area. Because the opportunity gap doesn't wait for schools to catch up.

K-12 Workshops AI Literacy 2018 – Present
Why I started
I moved schools constantly growing up. I know exactly what it feels like when the door is wide open and when it isn't.

Some classrooms I sat in had every tool imaginable; others had almost nothing. That imbalance sticks with you. These workshops began in 2018 as a small weekend project to share what I know, and I am still building them out today.

Working with kids has also made me a much better designer. There is no tougher or more honest test for how an interface works than watching a ten-year-old try to use it.

"I drew my dragon on paper, then the AI made it move! But it didn't understand her personality at first, so I had to explain she's shy but brave. Now she hides behind clouds before she roars!"

Maya, age 10, after her first AI animation workshop

How we grew

The tools change. The core goal stays the same.

We started back in 2018 with mobile app prototyping. Kids sketched screens out by hand and linked them up using Adobe XD. Today, those same weekend spaces are filled with students prompting models, understanding code, and animating their own artwork using Claude and Gemini.

The main question hasn't changed: how do you design an environment where play turns into real tech literacy? My approach is to give kids complex systems and invite them to explore, mix up, and break things. They learn much faster by finding out why a design broke than by following a strict slide deck.

2018
App design & paper prototypes
2020
Online labs & AR stories
2022
First hands-on AI experiments
Now
Youth technology literacy & entrepreneurship
App Prototype Workshop, Santa Clara Central Library (2019)
Creative AI Bootcamp, Plug & Play Tech Center Santa Clara (2025)
Game design workshop 2018
Early ideation and physical screen prototyping methods (2018)
Our Method
Students sketching ideas
Paper First

It always starts on paper, and we want to keep it that way.

Every workshop starts completely offline. Students use markers and paper to sketch out their ideas before they ever touch a keyboard. Then we put those sketches on the wall for everyone to see. Moving ideas into the physical room changes everything. Kids start talking, collaborating, and naturally building on each other's concepts.

AI workshop banner
Student sticker
Stickers on wall
Inside a Session
01
Finding the Problem
We center sessions on real issues, not software layout settings. Kids pick a community challenge they want to tackle, form collaborative teams, and map their approaches on paper.
Teamwork
02
Opening the Black Box
We demystify the underlying mechanics of algorithms and models. Guided by mentors, youth move past viewing technology as magic and begin interacting with it as an adjustable canvas.
Tech Literacy
03
Building a Real Project
Whether working on custom interfaces, AR spaces, or asset animations, production rules the session. Every student leaves the lab with a live, functional product they built themselves.
Production
04
The Pitch
Every lab concludes with group demonstrations. Watching a student who entered the room quiet and hesitant stand up and confidently articulate their product logic to an audience never gets old.
Confidence
The Showcase

A working app, built in under an hour.

This session from the Willow Glen Community Center showcase highlights a student pitching a functional prototype they built completely from scratch over the course of a single afternoon session using Gemini and Claude.

The absolute highlight of these events is always watching kids present their raw ideas. The real success isn't just learning software layouts—it is seeing them walk out with genuine builder-founder confidence. Instead of looking at their futures as passive tech users, they start looking for their first product co-founders right inside the room. This is how we should look at the future of learning in Silicon Valley: technology acting as a canvas to amplify human ambition, rather than a crutch that replaces it.